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Transporter

Game Overview

  • Job: Level Designer

  • Duration: 5 Month

  • Studio: Acid Pixel Studio

  • Genre: Racing Plateformer

  • Support: PC,  Mobile, Switch

  • Engine : Unreal Engine 5

Synopsis

Transporter is a platformer racing game. Your goal is to preserve your goods, maintain balance, and overcome obstacles with at least one item left at the finish line.

My Work

I worked on Transporter as a level designer. I designed 3 levels of the Operation Overlord campaign and reworked 3 of the existing levels. I had to design the track and challenges that will be present in each level and program every behaviour needed in the level.
Before the release I also worked a lot on debugging every blueprint in all the levels that are currently in the game.

Level Design

  • Design Levels 06,07,09 for Operation Overlord Campaign
  • Addition and refinement of gameplay to level 05,08,10 of same campaign
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  • ​​Programming of wished behaviors for level elements
  • Level / Blueprint Optimization
  • Level / Blueprint debugging
TransporterGame.jpg

Bastien.prigent[at]hotmail.com

+352 691 150 615
+33 06 58 38 50 01

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