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Transporter
Game Overview
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Job: Level Designer
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Duration: 5 Month
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Studio: Acid Pixel Studio
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Genre: Racing Plateformer
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Support: PC, Mobile, Switch
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Engine : Unreal Engine 5
Synopsis
Transporter is a platformer racing game. Your goal is to preserve your goods, maintain balance, and overcome obstacles with at least one item left at the finish line.
My Work
I worked on Transporter as a level designer. I designed 3 levels of the Operation Overlord campaign and reworked 3 of the existing levels. I had to design the track and challenges that will be present in each level and program every behaviour needed in the level.
Before the release I also worked a lot on debugging every blueprint in all the levels that are currently in the game.
Level Design
- Design Levels 06,07,09 for Operation Overlord Campaign
- Addition and refinement of gameplay to level 05,08,10 of same campaign
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- ​​Programming of wished behaviors for level elements
- Level / Blueprint Optimization
- Level / Blueprint debugging
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