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Bastien Prigent junior level & game designer
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I graduated from Rubika supinfogame, I grew up with all kind of games mostly action adventures ones.
My goal is to mix gameplay systems and interesting level designs to create unique game experiences.
Skills
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GrayBox / Blockout
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Rational Level design
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Prototyping (C# & blueprint)
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Modeling (Blender)
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Technical Documentation
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Game Design
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Teamwork
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Autonomy
Softwares
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Unreal Engine
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Unity
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Git (Sourcetree / GitKraken)
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Perforce
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Microsoft Office
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Google Suite
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Adobe suite (Indesign / Illustrator)
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Jira / Confluence
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Trello
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Miro
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Blender
- Visual Studio
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