
StarryBloom
Game Overview
-
Job: Level Designer, Technical Level Designer
-
Duration: 1 year
-
Team: 9 members
Synopsis
-
Genre: 3D exploration game
-
Support: PC, Ureal Engine
-
Type: Vertical Slice (2h)
Starry Bloom is a solo player exploration game. You play as Starry, who discovered the floraly curious G4R-D3N planet. Infected by a strange mushroom, Starry decides to investigate and heal the planet...
​
Explore G4R-D3N and find out its secrets in this relaxing experience!
My Work
My main work on StarryBloom was to design and prototype our plant system and making a level using these plants. The idea behind the plant system was to create plants that the player can heal then use in the various levels to create his own path.
The difficulty was to give the player enough liberty to create a path and to allow level designer to have enough control on it to make interesting challenges.
Level Design
-
Design of global map with level design team
-
Distribution of levels with level design team
-
Rational level design and paper layout on assigned level
-
Design and blockout on this level
-
Iteration on same level to improve it

