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Hidden Through Time 2: Discovery

Game Overview

  • Job: Game & Level Designer

  • Duration: 5 Month

  • Studio: RogueSide

  • Genre: Puzzle Game

  • Support: PC, Playstation, Xbox, Switch, Mobile

  • Engine : Unity

Synopsis

Join Clicky on a new, enchanted adventure in Hidden Through Time 2: Myths & Magic! Search for hidden objects scattered around hand-drawn worlds, and unlock more as you go. With both a single player campaign and an online mode where you can create your own dreamworld, the adventure never ends!

My Work

I joined Rogueside on Hidden Through Time 2 a few months before the game's release on Steam. So my main work on it was to fix and balance some gameplay issues, add the remaining feedback on elements and work on integrating Unity art elements for future DLC. I also made some maps to show off the multiplayer functionality of the game.

Design

  • Redesign inputs for console port and mobile port
  • Technical design on game buildings that can have multiple floorings, roofs, etc...
  • Integration of game buildings in Unity
  • Design new gameplay elements
  • QA testing early game builds
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Bastien.prigent[at]hotmail.com

+352 691 150 615
+33 06 58 38 50 01

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